![]() ![]() We literally had to go hunting for the enemy on the map because in order to complete the mission all enemies had to be wiped out. There were times when the enemy AI would just not cooperate and would hide in a corner, avoiding battles altogether. Not just sounds but actual realistic sounds that help to create more authenticity and thrill during battles. That lack of realism is what drew us away even more because in spite of the game illustrating a more anime-esque type of design, it would’ve been nice to have each gun you equip come with their own distinct sounds. Your guns for some reason didn’t really sound like guns at all but more like you were shooting an air gun, which we felt could have easily been improved. The battles themselves were fun but the way in which your Mech moves just didn’t feel very fluid and oftentimes things just didn’t sync very well. This sequence felt very slow especially when trying to descend back to the ground in order to take out enemies, and it left us feeling a little disappointed. One example is when jumping into the air to engage in air-to-air combat then shifting back to ground combat. ![]() For starters, the overall movement of the Mechs in game felt stiff and didn’t really give off a good impression. ![]() What we’re trying to get at here is that while Daemon x Machina serves its purpose by giving us a true action oriented experience, it does come with some notable flaws in its design. No game is ever truly perfect and so it’s important to remember that while we’d like to have a luxurious experience, a lot of the time it’s just not going to happen. Well we can say with honesty that Daemon x Machina is a well designed Mech action game, that has its flaws. 2 Versus Mode and climb the leaderboard rankings to become the top mercenary.With all that being said about the visuals and music, the gameplay is perhaps where many of you are curious about.
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